Here are some screenshots of the animation I’ve been working on in 3DS Max. These stills are from the intro scene explaining the synthesis of ATP inside the mitochondria. The animation process started off with some sketches and storyboarding of my concept. Then I animated the 2D storyboard images in After Effects and added the audio script. Next, I began modeling basic shapes for the animatic inside 3DS Max and adding camera moves. Currently, I’m refining some of the models and cameras, adding some modifiers and subtle motions to the “cellular scene” and creating a fluid environment. Plenty more work to do so I’m sure I’ll have another updated post soon!
Part of my Clinical Sciences course included a focus on pharmacology; specifically, the importance of GPCR’s in drug treatment. G protein-coupled receptors, or GPCRs, are transmembrane receptors that receive an extracellular stimulus and activate a signal transduction pathway inside the cell. Almost half of all pharmaceutical drugs target GPCRs, as opposed to other membrane proteins, to enter cells. I chose to depict the GPCR Rhodopsin. Rhodopsin is a visual pigment in the retina responsible for vision in low-light conditions. Rhodopsin is composed of an opsin (7-transmembrane helices) covalently bound to a retinal (photoreactive chromophore). In my composition, Rhodopsin is the purple protein located within the phospholipid bilayer. Rhodopsin is activated by a photon of light which begins the signal transduction pathway, which I wont get into… Enjoy!
My second assignment in my computer visualization class was to use Mimics to piece together layers of a 3D model of a female knee to import into 3Ds Max. Once imported, I created a realistic render using the bump and diffuse layers in viewport canvas, an ink’n’paint material render, and an x-ray render with soft tissue added in Photoshop.