One of the software programs I’ll be learning this term is Mudbox (along with Flash, ZBrush, Fovia, AfterEffects, Materialise Mimics, and Edge). It’s not nearly as stressful as 3DS Max and it feels much more like a traditional form of art than other 3D software I’ve worked with thus far. Instead of building with solid geometric polygons, you create a form that respond as if it’s a clay medium, giving it a very organic feel. You can work additively or subtractively, which makes it very forgiving and malleable. What’s really great about Mudbox is you can use a pen tablet to work the fine details of the sculpting. So far, I absolutely love this program! To get used to the sculpting tools, our assignment was to import a Max file of our face from last term and retopologize and edit it in Mudbox. So, here I am with short hair!